package game.entities;

/**
 * General interface for player entities.
 * 
 * @author Tomas Zima
 */
public interface IPlayerEntity
{
	public void moveLeft();
	public void moveRight();
	public void jump();
	
	public void stopMoveLeft();
	public void stopMoveRight();
	
	public void setXY(int x, int y);
	
	public void redraw(int cameraX, int cameraY);
}
